AI Insights · Timothy · July 2023
Top 5 Free to Play Games on iOS in Italy for Q2 2023
Explore the performance of the top 5 free-to-play games on iOS in Italy during Q2 2023, including trends in downloads, revenue, and active users.
In Q2 2023, the top 5 free-to-play games on iOS in Italy demonstrated varied performance in terms of downloads, revenue, and active users. Here’s a detailed look at how these games fared during the quarter, based on data from Sensor Tower.
MONOPOLY GO! from Scopely, Inc. saw a remarkable rise in weekly revenue, starting from $9.2K in early April and peaking at around $175K by the end of June. Weekly downloads also showed strong performance early in the quarter, with numbers reaching up to 135K in mid-April before settling around 84K by the end of June. Active users followed a consistent upward trajectory, growing from 55K to approximately 435K during the same period.
Royal Match by Dream Games exhibited steady weekly revenue, fluctuating between $87K and $133K throughout the quarter. Downloads, however, showed a downward trend, starting at 20K in late March and ending at around 13K by the end of June. Despite this, active users remained relatively stable, hovering between 116K and 149K.
Fight List - Categories Game from Voodoo experienced a notable increase in weekly revenue towards the end of the quarter, rising from $130 in late March to nearly $300 by the end of June. Downloads surged significantly mid-quarter, especially in the week of June 19, reaching 57K. Active users also saw a significant increase, peaking at approximately 97K in mid-June.
Coin Master by Moon Active maintained strong weekly revenue, consistently staying above $90K and peaking at $150K in late May. Downloads showed a declining trend, dropping from 12K in late March to around 5.3K by the end of June. Active users remained relatively high, fluctuating between 77K and 103K during the quarter.
Lastly, Block Blast! by Hungry Studio had a unique trend with no revenue data available. Downloads varied significantly, starting at 12K in late March, peaking at 22K in early April, and then stabilizing around 10K by the end of June. Active users showed slight fluctuations, ranging from 78K to 94K throughout the quarter.
For more insights and detailed analytics, visit Sensor Tower.